First test with kivy

kivy
Micke Nordin 1 year ago
parent a36e5aa170
commit 25a2d75ae3

3
.gitignore vendored

@ -4,6 +4,9 @@ __pycache__/
*.py[cod]
*$py.class
.buildozer/
bin/
# C extensions
*.so

@ -0,0 +1,12 @@
<BridgeScreen>:
name: 'bridges'
layout: layout
ScrollView:
do_scroll_x: False
do_scroll_y: True
BoxLayout:
id: layout
orientation: 'vertical'

@ -0,0 +1,57 @@
import kivy
kivy.require('2.2.1')
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.screenmanager import Screen, ScreenManager
from tinge import HueBridge, Tinge
class HueApp(App):
def build(self):
self.tinge = Tinge()
sm = ScreenManager()
sm.add_widget(BridgeScreen(self.tinge))
return sm
class BridgeScreen(Screen):
bridges = []
layout = BoxLayout()
def __init__(self, tinge, **kwargs):
super(BridgeScreen, self).__init__(**kwargs)
self.tinge = tinge
for bridge_button in self.get_bridge_buttons():
self.layout.add_widget(bridge_button)
def press_button(self, bridge, button):
print(bridge.get_ipaddress())
def manually_add(self, button):
print('hello')
def get_bridge_buttons(self):
bridges = self.tinge.discover_new_bridges()
buttons = []
if bridges:
for bridge in bridges:
bridge_button = Button(
text=str(bridge.get_ipaddress()),
on_press=lambda button: self.press_button(bridge, button))
buttons.append(bridge_button)
else:
bridge_button = Button(
text='Manually add bridge',
on_press=lambda button: self.manually_add(button))
buttons.append(bridge_button)
return buttons
if __name__ == '__main__':
HueApp().run()

@ -1,555 +0,0 @@
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
from typing import Union
import wx
import wx.lib.scrolledpanel as scrolled
from tinge import HueBridge, HueGroup, HueLight, HueUtils, Tinge, is_bridge
class Hui(wx.Frame):
"""This is the Hue GUI class
Args:
wx (Frame): Parent class
"""
def redraw(*args):
"""Decorator used for redrawing the widgets in the sizer
Returns:
function: The decorated function
"""
func = args[0]
def wrapper(self, *wrapper_args):
"""The wrapper function for the decorator
"""
self.sizer.Clear(delete_windows=True)
func(self, *wrapper_args)
self.sizer.Layout()
return wrapper
def __init__(self, *args, **kw):
"""Constructor
"""
super().__init__(*args, **kw)
self.m_on_icon: str = '☼'
self.m_off_icon: str = '☾'
self.m_unreachable_icon: str = '⚠'
self.m_tinge: Tinge = Tinge()
self.cur_bridge: Union[None, HueBridge] = None
self.cur_group: Union[None, HueGroup] = None
# create a panel in the frame
self.pnl: scrolled.ScrolledPanel = scrolled.ScrolledPanel(
self, -1, style=wx.VSCROLL)
self.pnl.SetupScrolling()
# and create a sizer to manage the layout of child widgets
self.sizer: wx.BoxSizer = wx.BoxSizer(wx.VERTICAL)
self.pnl.SetSizer(self.sizer)
self.add_bridges()
@redraw
def add_bridges(self):
"""Add bridges to sizer, the entry point of the program
"""
self.SetTitle('Tinge - All Bridges')
all_unreachable: bool = True
no_bridges: bool = True
if self.m_tinge.get_bridges():
no_bridges = False
for bridge in self.m_tinge.get_bridges():
if bridge.is_reachable():
bridge.refresh_bridge()
all_unreachable = False
btn: wx.Button = wx.Button(self.pnl, label=str(bridge))
self.sizer.Add(btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mbridge=bridge: self.goto_bridge(
mbridge),
btn)
else:
label = "{} {} ({})".format(self.m_unreachable_icon,
str(bridge), "unreachable")
btn: wx.Button = wx.Button(self.pnl, label=label)
self.sizer.Add(btn, 0, wx.EXPAND)
if no_bridges or all_unreachable:
label = "Discover bridge"
btn: wx.Button = wx.Button(self.pnl, label=label)
self.sizer.Add(btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON, lambda event: self.discover_new_bridges(),
btn)
@redraw
def add_manage_bridge(self):
"""Add bridges to sizer, the entry point of the program
"""
self.SetTitle('Tinge - Manage Bridge')
label = "Delete Bridge"
btn: wx.Button = wx.Button(self.pnl, label=label)
self.sizer.Add(btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON, lambda event: self.delete_bridge(),
btn)
back_btn: wx.Button = wx.Button(self.pnl, label="Go Back")
self.sizer.Add(back_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON, lambda event: self.add_groups(self.cur_bridge.get_groups()),
back_btn)
@redraw
def add_groups(self, groups: list[HueGroup]):
"""This will add the groups to the sizer, when coming down from a bridge, or up from a light
Args:
groups (list[HueGroup]): The groups to display
"""
self.SetTitle("Tinge - {}".format(self.cur_bridge.m_name))
bridge_btn: wx.Button = wx.Button(self.pnl, label="All Bridges")
has_unattached: bool = len(self.cur_bridge.unattached_lights) > 0
self.sizer.Add(bridge_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON, lambda event: self.add_bridges(), bridge_btn)
if has_unattached:
group_label: wx.StaticText = wx.StaticText(self.pnl,
label=" ⚯ Groups ⚯ ",
style=wx.ALIGN_CENTER)
self.sizer.Add(group_label, 0, wx.EXPAND)
for group in groups:
inner_sizer: wx.BoxSizer = wx.BoxSizer(orient=wx.HORIZONTAL)
groupid: int = group.get_id()
icon: str = self.m_off_icon
if group.is_any_on():
icon = self.m_on_icon
toggle_btn: wx.Button = wx.Button(self.pnl, label=icon)
inner_sizer.Add(toggle_btn, 1, wx.EXPAND)
self.Bind(
wx.EVT_BUTTON,
lambda event, mgroupid=groupid: self.toggle_group(mgroupid),
toggle_btn)
label: str = "{}".format(str(group))
group_btn: wx.Button = wx.Button(self.pnl,
label=label,
style=wx.BU_LEFT)
inner_sizer.Add(group_btn, 4, wx.EXPAND)
self.Bind(
wx.EVT_BUTTON,
lambda event, mgroupid=groupid: self.goto_group(mgroupid),
group_btn)
self.sizer.Add(inner_sizer, 0, wx.EXPAND)
if has_unattached:
unattached_label: wx.StaticText = wx.StaticText(
self.pnl,
label=" ⚬ Unattached lights ⚬ ",
style=wx.ALIGN_CENTER)
self.sizer.Add(unattached_label, 0, wx.EXPAND)
for light in self.cur_bridge.unattached_lights:
inner_sizer = wx.BoxSizer(orient=wx.HORIZONTAL)
lightid: int = light.get_id()
icon: str = self.m_off_icon
if light.is_on():
icon = self.m_on_icon
elif not light.is_reachable():
icon = self.m_unreachable_icon
toggle_btn: wx.Button = wx.Button(self.pnl, label=icon)
inner_sizer.Add(toggle_btn, 1, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
toggle_light_and_goto_group(mlightid, lights),
toggle_btn)
label: str = "{}".format(light)
light_btn: wx.Button = wx.Button(self.pnl,
label=label,
style=wx.BU_LEFT)
inner_sizer.Add(light_btn, 4, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
add_single_light(mlightid, True),
light_btn)
self.sizer.Add(inner_sizer, 0, wx.EXPAND)
bridge_mgm_btn: wx.Button = wx.Button(self.pnl, label="Manage Bridge")
self.sizer.Add(bridge_mgm_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON, lambda event: self.manage_bridge(), bridge_mgm_btn)
def add_manual_discovery_dialog(self) -> bool:
self.sizer.Clear(delete_windows=True)
found_any: bool = False
text_entry: wx.TextEntryDialog = wx.TextEntryDialog(
self.pnl,
"Manually enter IP address of bridge:",
caption="Auto discovery failure")
warn_label: wx.StaticText = wx.StaticText(
self.pnl, label="Waiting for Button Press on Bridge")
if text_entry.ShowModal() == wx.ID_OK:
ipaddress: str = text_entry.GetValue()
if is_bridge(ipaddress):
self.sizer.Add(warn_label, 0, wx.ALIGN_CENTER)
self.sizer.Layout()
user_or_error = HueUtils.connect(ipaddress)
while user_or_error.is_error():
user_or_error = HueUtils.connect(ipaddress)
self.m_tinge.append_bridge(
HueBridge(ipaddress, user_or_error.get_user(), ipaddress))
found_any = True
self.m_tinge.write_all_bridges_to_conf()
else:
label = "Supplied IP Address did not match a Bridge.",
failure_msg: wx.GenericMessageDialog = wx.GenericMessageDialog(
self.pnl, label, caption="Try again!")
failure_msg.ShowModal()
return found_any
@redraw
def add_lights(self, lights: list[HueLight]):
"""This will add the lights from a group to the sizer
Args:
lights (list[HueLight]): The lights to display
"""
self.SetTitle("Tinge - {}".format(self.cur_group))
group_btn: wx.Button = wx.Button(self.pnl, label=str(self.cur_bridge))
self.sizer.Add(group_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event: self.add_groups(self.cur_bridge.get_groups()),
group_btn)
for light in lights:
inner_sizer = wx.BoxSizer(orient=wx.HORIZONTAL)
lightid: int = light.get_id()
icon: str = self.m_off_icon
if light.is_on():
icon = self.m_on_icon
elif not light.is_reachable():
icon = self.m_unreachable_icon
toggle_btn: wx.Button = wx.Button(self.pnl, label=icon)
inner_sizer.Add(toggle_btn, 1, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
toggle_light_and_goto_group(mlightid, lights),
toggle_btn)
label: str = "{}".format(light)
light_btn: wx.Button = wx.Button(self.pnl,
label=label,
style=wx.BU_LEFT)
inner_sizer.Add(light_btn, 4, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.add_single_light(
mlightid),
light_btn)
self.sizer.Add(inner_sizer, 0, wx.EXPAND)
@redraw
def add_single_light(self, lightid: int, unattached: bool = False):
"""Call back for light button
Args:
lightid (int): The light id of the light to display
unattached (bool, optional): Is the light unattached to any group?
"""
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
self.SetTitle("Tinge - {}".format(light))
is_on: bool = light.is_on()
if unattached:
group_btn: wx.Button = wx.Button(self.pnl,
label=str(self.cur_bridge))
self.sizer.Add(group_btn, 0, wx.EXPAND)
self.Bind(
wx.EVT_BUTTON,
lambda event: self.add_groups(self.cur_bridge.get_groups()),
group_btn)
else:
group: HueGroup = self.cur_group
group_btn: wx.Button = wx.Button(self.pnl, label=str(group))
self.sizer.Add(group_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event: self.goto_group(self.cur_group.get_id()),
group_btn)
# Toggle
icon: str = self.m_off_icon
if is_on:
icon = self.m_on_icon
elif not light.is_reachable():
icon = self.m_unreachable_icon
toggle_btn: wx.Button = wx.Button(self.pnl, label=icon)
self.sizer.Add(toggle_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
toggle_light_and_goto_light(mlightid),
toggle_btn)
# Slider for brightness
if is_on:
if light.can_set_brightness():
b_label: wx.StaticText = wx.StaticText(self.pnl,
label="Brightness")
self.sizer.Add(b_label, 0, wx.EXPAND)
b_slider: wx.Slider = wx.Slider(
self.pnl,
value=light.get_state().get_brightness(),
minValue=1,
maxValue=254)
self.sizer.Add(b_slider, 0, wx.EXPAND)
self.Bind(
wx.EVT_SCROLL,
lambda event: self.set_brightness(event, light.get_id()),
b_slider)
# Slider for colortemp
if light.can_set_ct():
c_label: wx.StaticText = wx.StaticText(
self.pnl, label="Color Temperature")
self.sizer.Add(c_label, 0, wx.EXPAND)
c_slider: wx.Slider = wx.Slider(self.pnl,
value=light.get_ct(),
minValue=153,
maxValue=500)
self.sizer.Add(c_slider, 0, wx.EXPAND)
self.Bind(
wx.EVT_SCROLL,
lambda event: self.set_colortemp(event, light.get_id()),
c_slider)
# Slider for hue
if light.can_set_hue():
d_label: wx.StaticText = wx.StaticText(self.pnl, label="Hue")
self.sizer.Add(d_label, 0, wx.EXPAND)
d_slider: wx.Slider = wx.Slider(self.pnl,
value=light.get_hue(),
minValue=0,
maxValue=65535)
self.sizer.Add(d_slider, 0, wx.EXPAND)
self.Bind(wx.EVT_SCROLL,
lambda event: self.set_hue(event, light.get_id()),
d_slider)
# Slider for saturation
if light.can_set_sat():
e_label: wx.StaticText = wx.StaticText(self.pnl,
label="Saturation")
self.sizer.Add(e_label, 0, wx.EXPAND)
e_slider: wx.Slider = wx.Slider(self.pnl,
value=light.get_sat(),
minValue=0,
maxValue=254)
self.sizer.Add(e_slider, 0, wx.EXPAND)
self.Bind(
wx.EVT_SCROLL,
lambda event: self.set_saturation(event, light.get_id()),
e_slider)
rename_btn: wx.Button = wx.Button(self.pnl, label="Rename")
self.sizer.Add(rename_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
rename_light_and_goto_light(mlightid, unattached),
rename_btn)
delete_btn: wx.Button = wx.Button(self.pnl, label="Delete")
self.sizer.Add(delete_btn, 0, wx.EXPAND)
self.Bind(wx.EVT_BUTTON,
lambda event, mlightid=lightid: self.
delete_light_and_goto_group(mlightid),
delete_btn)
def delete_bridge(self):
dlg: wx.MessageDialog = wx.MessageDialog(self.pnl,
"Delete " + self.cur_bridge.m_name + "?",
"Are you sure?",
style=wx.CANCEL | wx.CANCEL_DEFAULT | wx.OK)
dlg.SetOKCancelLabels("&Yes", "&Don't delete")
reply: int = dlg.ShowModal()
if reply == wx.ID_CANCEL:
self.add_groups(self.cur_bridge.get_groups())
else:
self.m_tinge.delete_bridge(self.cur_bridge)
self.add_bridges()
def delete_light_and_goto_group(self, lightid):
"""Combo call back for delete and goto group
Args:
lightid (int): The light id of the light to delete
"""
if self.get_ok_cancel_answer_from_modal(
"Are you sure you want to delete this light?"):
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
light.delete()
self.cur_bridge.remove_light(light)
self.add_lights(self.cur_group.get_lights())
else:
self.add_single_light(lightid)
def discover_new_bridges(self) -> bool:
"""Call back for button that is displayed if no bridges were found
Returns:
bool: True if we found any bridge, False otherwise
"""
found_any: bool = False
found_bridges: list[dict] = self.m_tinge.discover_new_bridges()
if found_bridges:
for bridge in found_bridges:
user_or_error = HueUtils.connect(bridge['ipaddress'])
while user_or_error.is_error():
user_or_error = HueUtils.connect(bridge['ipaddress'])
self.m_tinge.append_bridge(
HueBridge(bridge['ipaddress'], user_or_error.get_user(),
bridge['name']))
found_any = True
self.m_tinge.write_all_bridges_to_conf()
self.add_bridges()
else:
found_any = self.add_manual_discovery_dialog()
self.add_bridges()
return found_any
def get_ok_cancel_answer_from_modal(self, message: str) -> bool:
"""Display a message dialog and return ok or cancel
Args:
message (str): The message to display
Returns:
bool: The response from the user
"""
with wx.MessageDialog(self.pnl,
message,
style=wx.OK | wx.CANCEL
| wx.CANCEL_DEFAULT) as dlg:
return dlg.ShowModal() == wx.ID_OK
def get_text_answer_from_modal(self,
message: str,
cap: str,
val: str = "") -> str:
"""Display a text entry and return the content
Args:
message (str): The message to display
cap (str): The caption to display
val (str, optional): The default value to display, defaults to the empty string
Returns:
str: The response from the user
"""
with wx.TextEntryDialog(self.pnl, message, caption=cap,
value=val) as dlg:
dlg.ShowModal()
answer: str = dlg.GetValue()
return answer
def goto_bridge(self, bridge: HueBridge):
"""Call back for a bridge button
Args:
bridge (HueBridge): The bridge to display
"""
self.cur_bridge = bridge
groups: list[HueGroup] = bridge.get_groups()
if groups:
self.add_groups(groups)
else:
self.add_lights(bridge.get_lights())
def goto_group(self, groupid: int):
"""Call back for group button
Args:
groupid (int): The group id of the group to display
"""
group = self.cur_bridge.get_group_by_id(groupid)
self.cur_group = group
self.add_lights(group.get_lights())
def manage_bridge(self):
"""Call back for manage bridge button
"""
self.add_manage_bridge()
def rename_light_and_goto_light(self, lightid, unattached: bool = False):
"""Combo call back to rename a light and display that light again
Args:
lightid ([type]): The light id of the light to rename/display
"""
newname: str = self.get_text_answer_from_modal("Set new name",
"New name:")
if newname:
self.cur_bridge.get_light_by_id(lightid).rename(newname)
self.add_single_light(lightid, unattached)
def set_brightness(self, event: wx.ScrollEvent, lightid: int):
"""Call back for brightness slider
Args:
event (wx.ScrollEvent): The scroll event to react to
lightid (int): The light id of the light to adjust brightness of
"""
bri: int = event.GetPosition()
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
light.set_brightness(bri)
def set_colortemp(self, event, lightid):
"""Call back for colortemp slider
Args:
event (wx.ScrollEvent): The scroll event to react to
lightid (int): The light id of the light to adjust colortemp of
"""
ct: int = event.GetPosition()
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
light.set_ct(ct)
def set_hue(self, event, lightid):
"""Call back for hue slider
Args:
event (wx.ScrollEvent): The scroll event to react to
lightid (int): The light id of the light to adjust hue of
"""
hue: int = event.GetPosition()
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
light.set_hue(hue)
def set_saturation(self, event, lightid):
"""Call back for saturation slider
Args:
event (wx.ScrollEvent): The scroll event to react to
lightid (int): The light id of the light to adjust saturation of
"""
sat: int = event.GetPosition()
light: HueLight = self.cur_bridge.get_light_by_id(lightid)
light.set_sat(sat)
def toggle_group(self, groupid: int):
"""Toggle the lights of a group
Args:
groupid (int): The group id of the group to toggle
"""
self.cur_bridge.get_group_by_id(groupid).toggle()
self.add_groups(self.cur_bridge.get_groups())
def toggle_light_and_goto_light(self, lightid):
"""Combo call back to toggle a light and display that light again
Args:
lightid ([type]): The light id of the light to toggle/display
"""
self.cur_bridge.get_light_by_id(lightid).toggle()
self.add_single_light(lightid)
def toggle_light_and_goto_group(self, lightid: int,
lights: list[HueLight]):
"""Combo call back for toggle and goto group
Args:
lightid (int): The light id of the light to toggle
lights (list[HueLight]): The lights to display after toggle
"""
self.cur_bridge.get_light_by_id(lightid).toggle()
self.add_lights(lights)
if __name__ == "__main__":
app = wx.App()
frm = Hui(None, title="Tinge")
frm.Show()
app.MainLoop()
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