Merge matrices

main
Micke Nordin 2 years ago
commit 875109a6d6
Signed by: micke
GPG Key ID: 014B273D614BE877

@ -1,3 +1,4 @@
<<<<<<< HEAD
# mmathlib
**Compile and run**
@ -8,6 +9,8 @@ g++ -o fractions fractions.cpp
./fractions
g++ -o cnumber cnumber.cpp
./cnumber
g++ -o matrix matrix.cpp
./matrix
```
**Output**
@ -40,4 +43,16 @@ a * b = 18-i
(a * b)* = 18+i
a / b = (6/25)+(17/25)i
(a / b)* = (6/25)-(17/25)i
The matrix m:
| 7 | 5 | i |
| 0 | 2 | 0 |
| -i | 0 | 4 |
The matrix m's transpose:
| 7 | 0 | -i |
| 5 | 2 | 0 |
| i | 0 | 4 |
The matrix m is not hermitian, here is the hermitian conjugate:
| 7 | 0 | i |
| 5 | 2 | 0 |
| -i | 0 | 4 |
```

@ -0,0 +1,50 @@
#include "matrix.hpp"
#include "../complex-numbers/cnumber.hpp"
#include "../vectors/vector.hpp"
int main() {
vector a = vector(2);
a[0] = cnumber(7, 0);
a[1] = cnumber(6, 0);
vector b = vector(2);
b[0] = cnumber(5, 0);
b[1] = cnumber(3, 0);
vector c = vector(2);
c[0] = cnumber(2, 0);
c[1] = cnumber(5, 0);
vector d = vector(2);
d[0] = cnumber(1, 0);
d[1] = cnumber(0, 1);
matrix m = matrix(2, 2);
m[0] = a;
m[1] = b;
matrix n = matrix(2, 2);
n[0] = c;
n[1] = d;
cout << "The matrix m:" << endl;
cout << m << endl;
cout << "The matrix m's transpose:" << endl;
cout << m.transpose() << endl;
cout << "The matrix n" << endl;
cout << n << endl;
cout << "The matrix m * n" << endl;
cout << m * n << endl;
if (!m.is_hermitian()) {
cout << "The matrix m is not hermitian, here is the hermitian conjugate:"
<< endl;
cout << m.hermitian_conjugate() << endl;
}
if (!n.is_hermitian()) {
cout << "The matrix n is not hermitian, here is the hermitian conjugate:"
<< endl;
cout << n.hermitian_conjugate() << endl;
}
return 0;
}

@ -0,0 +1,171 @@
#include "../vectors/vector.hpp"
#include <iostream>
#include <sstream>
#include <string>
using namespace std;
class matrix {
private:
long long num_cols;
long long num_rows;
vector *cols;
public:
matrix(const long long num_cols, const long long num_rows) {
this->num_cols = num_rows;
this->num_rows = num_cols;
this->cols = (vector *)calloc(sizeof(vector), num_rows);
for (long long i = 0; i < num_rows; i++) {
this->cols[i] = vector(num_cols);
}
}
~matrix() {
this->num_cols = 0;
this->num_rows = 0;
// free(this->cols);
// this->cols = NULL;
}
const vector get_diagonal() const {
long long diag_len = this->num_rows;
if (this->num_cols < diag_len) {
diag_len = this->num_cols;
}
vector v(diag_len);
for (long long i = 0; i < this->num_cols; i++) {
for (long long j = 0; j < this->num_rows; j++) {
if (i == j) {
v[i] = this->cols[i][j];
}
}
}
return v;
}
const vector get_row(long long index) const { return this->cols[index]; }
const vector get_column(long long index) const {
vector v(this->num_rows);
for (long long j = 0; j < this->num_rows; j++) {
v[j] = this->cols[j][index];
}
return v;
}
const matrix rotate_ninety() const {
matrix m(this->num_cols, this->num_rows);
return m;
}
const matrix transpose() const {
matrix n(this->num_rows, this->num_cols);
for (long long i = 0; i < this->num_cols; i++) {
for (long long j = 0; j < this->num_rows; j++) {
n[j][i] = this->cols[i][j];
}
}
return n;
}
const matrix conjugate() const {
matrix n(this->num_cols, this->num_rows);
for (long long i = 0; i < this->num_cols; i++) {
for (long long j = 0; j < this->num_rows; j++) {
n[i][j] = this->cols[i][j].conjugate();
}
}
return n;
}
const matrix hermitian_conjugate() const {
return this->transpose().conjugate();
}
const bool is_hermitian() const {
if (this->num_rows != this->num_cols)
return false;
matrix m = this->hermitian_conjugate();
bool equal = true;
for (long long i = 0; i < m.num_cols; i++) {
for (long long j = 0; j < m.num_rows; j++) {
if (m[i][j] != this->cols[i][j]) {
equal = false;
}
}
}
return equal;
}
friend ostream &operator<<(ostream &os, const matrix &m) {
char last = '\0';
for (long long i = 0; i < m.num_cols; i++) {
for (long long j = 0; j < m.num_rows; j++) {
string symbols[3];
symbols[0] = "|";
ostringstream oss;
oss << " " << m.cols[i][j] << " ";
symbols[1] = oss.str();
symbols[2] = "|";
for (int i = 0; i < 3; i++) {
int len = symbols[i].length() - 1;
char cur = symbols[i][0];
if (cur != last) {
os << symbols[i];
}
last = symbols[i][len];
}
}
if (i != m.num_cols - 1)
os << endl << "|";
}
return os;
}
const bool operator==(const matrix &m) const {
bool equal = true;
for (long long i = 0; i < this->num_cols; i++) {
for (long long j = 0; j < this->num_rows; j++) {
if (this->cols[i][j] != m[i][j]) {
equal = false;
}
}
}
return equal;
}
const vector operator[](const long long index) const {
return this->cols[index];
}
const matrix operator*(const cnumber z) const {
matrix n(this->num_cols, this->num_rows);
for (long long i = 0; i < this->num_cols; i++) {
n[i] = this->cols[i] * z;
}
return n;
}
const matrix operator*(const matrix m) const {
matrix n(this->num_cols, m.num_rows);
// if (this->num_cols != m.num_rows && m.num_cols != this->num_rows)
// return n;
for (long long i = 0; i < this->num_rows; i++) {
for (long long j = 0; j < this->num_rows; j++) {
n[i][j] = this->get_row(i) * m.get_column(j);
}
}
return n;
}
const matrix operator+(const matrix &m) const {
matrix n(this->num_cols, this->num_rows);
for (long long i = 0; i < this->num_cols; i++) {
n[i] = this->cols[i] + m[i];
}
return n;
}
const matrix operator-(const matrix &m) const {
matrix n(this->num_cols, this->num_rows);
for (long long i = 0; i < this->num_cols; i++) {
n[i] = this->cols[i] - m[i];
}
return n;
}
// FIXME: Figure out how to make sure you do not try to access something
// outside of the index
vector &operator[](const long long index) { return this->cols[index]; }
};
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