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# include <iostream>
# include <cmath>
# include <cstdlib>
# include <cstring>
# include <unistd.h>
# include<ctime>
using namespace std;
const int DIM = 35;
const int HALF = DIM / 2;
// Get the number of bits needed to store an int
int get_bits (int x) {
return floor(log(x)/log(2)) + 1;
}
// Convert an int to a string representation of a binary number
string to_bin(int x) {
if(x == 0) {
return "0";
} else {
int bits = get_bits(x);
char buffer[bits];
char* p = buffer + bits;
do {
*--p = '0' + (x & 1);
} while (x >>= 1);
return string(p, buffer + bits);
}
}
// Convert a string representation of a binary number to an integer
long to_int(string str) {
char * ptr;
return strtol(str.c_str(), & ptr, 2);
}
// Get the string representation of a rule
string get_rule(int rule, int bits = 9) {
int length = pow(2, bits);
string str = to_bin(rule);
int strl = strlen(str.c_str());
string padding = "";
if (strl < length) {
for (int i = 0; i < (length - strl); i++) {
padding += "0";
}
}
return string ( str.rbegin(), str.rend() ) + padding;
}
// Get the bit that correspons to the int pos of the rule
int get_val_at_pos(int pos, int rule) {
// Minus the ascii value of 0
return get_rule(rule).c_str()[pos] - 48;
}
// Pretty pint a matrix of bits (represented by ints)
void print_arr(int arr[DIM][DIM]) {
for(int i = 0; i < DIM; i++) {
for( int j = 0; j < DIM; j++) {
int value = arr[i][j];
char c;
if(value == 1) {
c = '#';
} else {
c = ' ';
}
cout << c << " ";
}
cout << endl;
}
cout << endl;
}
int main(int argc, char* argv[] ) {
// Assume rule 30 and 200 generations if nothing else is stated
int rule = 30;
int gens = 200;
if (argc > 1) {
gens = atoi(argv[1]);
}
if (argc > 2) {
rule = atoi(argv[2]);
}
// Seed the random number generator
srand (time(0));
// Set up the initial condition
int initial[DIM][DIM];
for(int i = 0; i < DIM; i++) {
for(int j = 0; j < DIM; j++) {
// Set up a random initial condition
initial[i][j] = rand() % 1;
}
}
// Loop all generations
for(int i = 0; i < gens; i++) {
// Print the current state
print_arr(initial);
// Sleep 0.5 seconds
usleep(500000);
// Clear the screen
cout << "\033[2J";
cout << "\033[0;0H";
// The next state
int next[DIM][DIM];
// Loop the columns
for(int j = 0; j < DIM; j++) {
char state[10];
// Loop the row
for(int k = 0; k < DIM; k++) {
state[0] = initial[ (j -1) % DIM ][ (k-1) % DIM ] + 48;
state[1] = initial[ (j -1) % DIM ][k] + 48;
state[2] = initial[ (j -1) % DIM ][ (k+1) % DIM ] + 48;
state[3] = initial[j][ (k-1) % DIM ] + 48;
state[4] = initial[j][k] + 48 ;
state[5] = initial[j][ (k+1) % DIM ] + 48;
state[6] = initial[ (j +1) % DIM ][ (k-1) % DIM ] + 48;
state[7] = initial[ (j +1) % DIM ][k] + 48;
state[8] = initial[ (j +1) % DIM ][ (k+1) % DIM ] + 48;
state[9] = '\0';
next[j][k] = get_val_at_pos(to_int(state), rule);
}
}
// Copy the matrix
for(int j = 0; j < DIM; j++) {
for(int k = 0; k < DIM; k++) {
initial[j][k] = next[j][k];
}
}
}
}