You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

99 lines
3.1 KiB

3 years ago
///////////////////////////////////////////////////////////////////////////////
// end_matcher.hpp
//
// Copyright 2008 Eric Niebler. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_XPRESSIVE_DETAIL_CORE_MATCHER_END_MATCHER_HPP_EAN_10_04_2005
#define BOOST_XPRESSIVE_DETAIL_CORE_MATCHER_END_MATCHER_HPP_EAN_10_04_2005
// MS compatible compilers support #pragma once
#if defined(_MSC_VER)
# pragma once
#endif
#include <boost/assert.hpp>
#include <boost/xpressive/detail/detail_fwd.hpp>
#include <boost/xpressive/detail/core/quant_style.hpp>
#include <boost/xpressive/detail/core/state.hpp>
#include <boost/xpressive/detail/core/sub_match_impl.hpp>
#include <boost/xpressive/detail/core/flow_control.hpp>
namespace boost { namespace xpressive { namespace detail
{
///////////////////////////////////////////////////////////////////////////////
// end_matcher
//
struct end_matcher
: quant_style_assertion
{
template<typename BidiIter, typename Next>
static bool match(match_state<BidiIter> &state, Next const &)
{
BidiIter const tmp = state.cur_;
sub_match_impl<BidiIter> &s0 = state.sub_match(0);
BOOST_ASSERT(!s0.matched);
// SPECIAL: if there is a match context on the context stack, then
// this pattern has been nested within another. pop that context and
// continue executing.
if(0 != state.context_.prev_context_)
{
if(!pop_context_match(state))
{
return false;
}
// record the end of sub-match zero
s0.first = s0.begin_;
s0.second = tmp;
s0.matched = true;
return true;
}
else if((state.flags_.match_all_ && !state.eos()) ||
(state.flags_.match_not_null_ && state.cur_ == s0.begin_))
{
return false;
}
// record the end of sub-match zero
s0.first = s0.begin_;
s0.second = tmp;
s0.matched = true;
// Now execute any actions that have been queued
for(actionable const *actor = state.action_list_.next; 0 != actor; actor = actor->next)
{
actor->execute(state.action_args_);
}
return true;
}
};
///////////////////////////////////////////////////////////////////////////////
// independent_end_matcher
//
struct independent_end_matcher
: quant_style_assertion
{
template<typename BidiIter, typename Next>
bool match(match_state<BidiIter> &state, Next const &) const
{
// Now execute any actions that have been queued
for(actionable const *actor = state.action_list_.next; 0 != actor; actor = actor->next)
{
actor->execute(state.action_args_);
}
return true;
}
};
}}}
#endif