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402 lines
13 KiB
402 lines
13 KiB
3 years ago
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/*=============================================================================
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Copyright (c) 2011 Eric Niebler
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#if !defined(BOOST_FUSION_SEGMENTED_FOLD_UNTIL_IMPL_HPP_INCLUDED)
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#define BOOST_FUSION_SEGMENTED_FOLD_UNTIL_IMPL_HPP_INCLUDED
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#include <boost/fusion/support/config.hpp>
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#include <boost/mpl/bool.hpp>
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#include <boost/mpl/eval_if.hpp>
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#include <boost/mpl/identity.hpp>
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#include <boost/utility/result_of.hpp>
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#include <boost/type_traits/add_const.hpp>
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#include <boost/type_traits/remove_reference.hpp>
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#include <boost/fusion/support/void.hpp>
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#include <boost/fusion/container/list/cons_fwd.hpp>
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#include <boost/fusion/sequence/intrinsic_fwd.hpp>
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#include <boost/fusion/iterator/equal_to.hpp>
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#include <boost/fusion/iterator/deref.hpp>
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#include <boost/fusion/iterator/next.hpp>
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#include <boost/fusion/support/is_segmented.hpp>
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#include <boost/fusion/sequence/intrinsic/segments.hpp>
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// fun(seq, state, context)
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// seq: a non-segmented range
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// state: the state of the fold so far
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// context: the path to the current range
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//
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// returns: (state', fcontinue)
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namespace boost { namespace fusion
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{
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template <typename First, typename Last>
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struct iterator_range;
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template <typename Context>
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struct segmented_iterator;
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namespace result_of
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{
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template <typename Cur, typename Context>
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struct make_segmented_iterator
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{
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typedef
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iterator_range<
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Cur
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, typename result_of::end<
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typename remove_reference<
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typename add_const<
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typename result_of::deref<
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typename Context::car_type::begin_type
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>::type
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>::type
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>::type
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>::type
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>
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range_type;
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typedef
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segmented_iterator<cons<range_type, Context> >
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type;
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};
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}
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template <typename Cur, typename Context>
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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inline typename result_of::make_segmented_iterator<Cur, Context>::type
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make_segmented_iterator(Cur const& cur, Context const& context)
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{
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typedef result_of::make_segmented_iterator<Cur, Context> impl_type;
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typedef typename impl_type::type type;
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typedef typename impl_type::range_type range_type;
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return type(cons<range_type, Context>(range_type(cur, fusion::end(*context.car.first)), context));
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}
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namespace detail
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{
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template <
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typename Begin
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, typename End
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, typename State
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, typename Context
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, typename Fun
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, bool IsEmpty
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>
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struct segmented_fold_until_iterate_skip_empty;
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template <
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typename Begin
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, typename End
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, typename State
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, typename Context
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, typename Fun
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, bool IsDone = result_of::equal_to<Begin, End>::type::value
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>
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struct segmented_fold_until_iterate;
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template <
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typename Sequence
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, typename State
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, typename Context
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, typename Fun
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, bool IsSegmented = traits::is_segmented<Sequence>::type::value
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>
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struct segmented_fold_until_impl;
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template <typename Segments, typename State, typename Context, typename Fun>
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struct segmented_fold_until_on_segments;
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//auto push_context(cur, end, context)
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//{
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// return push_back(context, segment_sequence(iterator_range(cur, end)));
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//}
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template <typename Cur, typename End, typename Context>
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struct push_context
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{
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typedef iterator_range<Cur, End> range_type;
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typedef cons<range_type, Context> type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Cur const& cur, End const& end, Context const& context)
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{
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return cons<range_type, Context>(range_type(cur, end), context);
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}
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};
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//auto make_segmented_iterator(cur, end, context)
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//{
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// return segmented_iterator(push_context(cur, end, context));
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//}
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//
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//auto segmented_fold_until_impl(seq, state, context, fun)
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//{
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// if (is_segmented(seq))
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// {
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// segmented_fold_until_on_segments(segments(seq), state, context, fun);
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// }
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// else
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// {
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// return fun(seq, state, context);
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// }
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//}
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template <
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typename Sequence
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, typename State
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, typename Context
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, typename Fun
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, bool IsSegmented
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>
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struct segmented_fold_until_impl
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{
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typedef
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segmented_fold_until_on_segments<
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typename remove_reference<
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typename add_const<
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typename result_of::segments<Sequence>::type
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>::type
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>::type
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, State
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, Context
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, Fun
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>
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impl;
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typedef typename impl::type type;
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typedef typename impl::continue_type continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Sequence& seq, State const& state, Context const& context, Fun const& fun)
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{
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return impl::call(fusion::segments(seq), state, context, fun);
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}
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};
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template <
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typename Sequence
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, typename State
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, typename Context
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, typename Fun
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>
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struct segmented_fold_until_impl<Sequence, State, Context, Fun, false>
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{
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typedef
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typename Fun::template apply<Sequence, State, Context>
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apply_type;
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typedef typename apply_type::type type;
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typedef typename apply_type::continue_type continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Sequence& seq, State const& state, Context const& context, Fun const& fun)
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{
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return apply_type::call(seq, state, context, fun);
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}
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};
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//auto segmented_fold_until_on_segments(segs, state, context, fun)
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//{
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// auto cur = begin(segs), end = end(segs);
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// for (; cur != end; ++cur)
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// {
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// if (empty(*cur))
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// continue;
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// auto context` = push_context(cur, end, context);
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// state = segmented_fold_until_impl(*cur, state, context`, fun);
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// if (!second(state))
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// return state;
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// }
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//}
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template <typename Apply>
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struct continue_wrap
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{
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typedef typename Apply::continue_type type;
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};
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template <typename Begin, typename End, typename State, typename Context, typename Fun, bool IsEmpty>
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struct segmented_fold_until_iterate_skip_empty
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{
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// begin != end and !empty(*begin)
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typedef
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push_context<Begin, End, Context>
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push_context_impl;
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typedef
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typename push_context_impl::type
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next_context_type;
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typedef
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segmented_fold_until_impl<
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typename remove_reference<
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typename add_const<
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typename result_of::deref<Begin>::type
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>::type
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>::type
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, State
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, next_context_type
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, Fun
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>
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fold_recurse_impl;
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typedef
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typename fold_recurse_impl::type
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next_state_type;
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typedef
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segmented_fold_until_iterate<
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typename result_of::next<Begin>::type
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, End
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, next_state_type
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, Context
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, Fun
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>
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next_iteration_impl;
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typedef
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typename mpl::eval_if<
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typename fold_recurse_impl::continue_type
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, next_iteration_impl
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, mpl::identity<next_state_type>
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>::type
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type;
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typedef
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typename mpl::eval_if<
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typename fold_recurse_impl::continue_type
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, continue_wrap<next_iteration_impl>
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, mpl::identity<mpl::false_>
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>::type
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continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const& beg, End const& end, State const& state
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, Context const& context, Fun const& fun)
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{
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return call(beg, end, state, context, fun, typename fold_recurse_impl::continue_type());
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}
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const& beg, End const& end, State const& state
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, Context const& context, Fun const& fun, mpl::true_) // continue
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{
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return next_iteration_impl::call(
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fusion::next(beg)
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, end
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, fold_recurse_impl::call(
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*beg
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, state
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, push_context_impl::call(beg, end, context)
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, fun)
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, context
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, fun);
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}
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const& beg, End const& end, State const& state
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, Context const& context, Fun const& fun, mpl::false_) // break
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{
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return fold_recurse_impl::call(
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*beg
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, state
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, push_context_impl::call(beg, end, context)
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, fun);
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}
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};
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template <typename Begin, typename End, typename State, typename Context, typename Fun>
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struct segmented_fold_until_iterate_skip_empty<Begin, End, State, Context, Fun, true>
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{
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typedef
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segmented_fold_until_iterate<
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typename result_of::next<Begin>::type
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, End
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, State
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, Context
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, Fun
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>
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impl;
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typedef typename impl::type type;
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typedef typename impl::continue_type continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const& beg, End const& end, State const& state
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, Context const& context, Fun const& fun)
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{
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return impl::call(fusion::next(beg), end, state, context, fun);
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}
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};
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template <typename Begin, typename End, typename State, typename Context, typename Fun, bool IsDone>
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struct segmented_fold_until_iterate
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{
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typedef
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typename result_of::empty<
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typename remove_reference<
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typename result_of::deref<Begin>::type
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>::type
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>::type
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empty_type;
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typedef
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segmented_fold_until_iterate_skip_empty<Begin, End, State, Context, Fun, empty_type::value>
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impl;
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typedef typename impl::type type;
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typedef typename impl::continue_type continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const& beg, End const& end, State const& state
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, Context const& context, Fun const& fun)
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{
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return impl::call(beg, end, state, context, fun);
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}
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};
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template <typename Begin, typename End, typename State, typename Context, typename Fun>
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struct segmented_fold_until_iterate<Begin, End, State, Context, Fun, true>
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{
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typedef State type;
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typedef mpl::true_ continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Begin const&, End const&, State const& state
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, Context const&, Fun const&)
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{
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return state;
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}
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};
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template <typename Segments, typename State, typename Context, typename Fun>
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struct segmented_fold_until_on_segments
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{
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typedef
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segmented_fold_until_iterate<
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typename result_of::begin<Segments>::type
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, typename result_of::end<Segments>::type
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, State
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, Context
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, Fun
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>
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impl;
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typedef typename impl::type type;
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typedef typename impl::continue_type continue_type;
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BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
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static type call(Segments& segs, State const& state, Context const& context, Fun const& fun)
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{
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return impl::call(fusion::begin(segs), fusion::end(segs), state, context, fun);
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}
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};
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}
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}}
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#endif
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